Preemptive Pluralization is (Probably) Not Evil

What if you just assumed that you will have two of everything? #reflections #programming #advice

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Before you write any code — ask if you are likely to need multiple kinds of the thing you are coding.

A few common examples to illustrate:

  • You assume that one team has many users, and correspondingly, one user belongs to one team.
    • Eventually, you find that users need multiple teams.
    • This is actually fantastic for your business (cross dependencies = network effects)!
    • But you are depressed because you now have to spend 3 months refactoring every line of code and database schema that assumed the one-to-one mapping.
  • You assume that loading state only has two states — true / false — so you make a boolean isLoading variable
    • Then you realize you need to track error state, so you do, with isError. You do some work to make sure the 4 combinations of states behave intuitively. You write tests for each of them like the good developer you are.
    • Then you realize you need an isCanceled state for long running jobs. 8 state combinations and counting...
    • Eventually you realize you have an implicit state machine and every addition or modification takes exponentially longer to account for each edge case. It's hard to even tell if you've covered them all.
  • Internationalization. If you winced at that, you know the pain.

You can listen to Ben Orenstein of Tuple discuss this on my mixtape:

I've done this refactoring a million times, I'll be like, I thought there would only ever be one subscription team, user plan, name, address , and it always ends up being like, Oh, actually there's more. I've done this a million times. I always never go the other way. What if you just paid the upfront cost of thinking , this is just always a collection.

Donald Knuth is famous for noting that Premature Optimization is the Root of All Evil. I am very sympathetic to the appeal to simplicity — if "You Ain't Gonna Need It", then don't use it. But I think Preemptive Pluralization — projecting forward into hypothetical situations when you need N types of a thing — is exempt, even though you are literally optimizing for a future you don't currently live in.

It is a LOT easier to scale code from a cardinality of 2 to 3 than it is to refactor from a cardinality of 1 to 2. This is a fundamentally under-appreciated nonlinearity. In other words, Preemptive Pluralization can make the difference between "sure, I'll add that today" and "this is going to take us 2 months and we'll introduce merge conflicts with every other in-progress feature."

Write Robust Code

Requirements volatility is a core problem of software engineering. As a software engineer, writing code that does what you ask of it today is the bare minimum. Your real skill comes in what happens next — what you do when requirements inevitably change, whether by new feature request or scaling issues arising from I/O or compute bounds.

It may not be enough to write code for what you foresee in the near term — those are just more requirements. Software design and architecture is all about making it easy to respond to unforeseen changes.

Hillel Wayne has proposed calling these requirement perturbations. If a small, typical feature request can throw your whole design out of whack, then you have fragile code. Clearly you want the opposite of fragile — I am tempted to call it "Antifragile" because that gets clicks, but really, the best you can hope for is code that mostly doesn't fall apart due to 1-2 standard deviation changes in requirements. In other words: robust code. Robust code is optimized for change (more in a future blogpost).

The nonlinearity in how expensive it is to make a change comes from the "emergent sclerosis" of code. Code that is robust to future changes is far cheaper to write today, than when written later, as delayed technical debt that you must pay up before you can proceed to a feature request. Fragile code is like the payday loan lender of technical debt.

Preemptive Pluralization creates Robust Code.

Is it Even Premature?

I'm so committed to not prematurely optimizing that I want to make a final pitch for why Preemptive Pluralization is not premature. Let's address two obvious criticisms of Preemptive Pluralization:

  • Increased code complexity: Functional languages and other abstractions can help make array or matrix operations almost as easy to work with as regular operations.
  • Slow performance from doing extra loops: Loops only cost significantly when you have lots of N, and by definition, if you are pluralizing prematurely, N = 1.

Ultimately I think what makes something premature or not is your definition of what you need to write. If you view "code that works today" as your job, preemptive pluralization is premature. If you view "code that doesn't blow up in my face a year from now" as your job, then it is not.

Make Robust Code a design requirement from the start.


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